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Pacific Rim: Uprising

I had the pleasure of working on the core Jaeger team at Double Negative on Pacific Rim: Uprising.
As I was the leading modeller on the main Jaeger, Gipsy Avenger, I was brought onto the project at a very early stage right up until the end of production. Modelling wise we only had a couple of concept arts to work from which meant I was also responsible for a lot of design work.
After the blocking out stage it was a matter of progressively detailing Gipsy Avenger to make it suitable for even the most extreme close-ups which was quite the undertaking.
At later stages in the project and when trailer deadlines demanded it, I was also responsible for out-sourcing (internal) parts of Gipsy Avenger to DN artists around the globe and making sure work was of appropriate standard and done in time.
LookDev: Shaun Scott / Marc Austin, Texturing: Daniel Favini.

After finishing work on Gipsy Avenger we started on damage modelling and I had the pleasure to do damage on multiple Jaegers.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.
Some torso damage modelling.

Modelling, detailing and designing of Gipsy Avenger.
Some torso damage modelling.

Modelling, detailing and designing of Gipsy Avenger.
Some torso damage modelling.

Modelling, detailing and designing of Gipsy Avenger.
Some torso damage modelling.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.
Making the set model fit in the head.

Modelling, detailing and designing of Gipsy Avenger.
Making the set model fit in the head.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Modelling, detailing and designing of Gipsy Avenger.

Damage model of Sabre Athena (leg dismemberment)

Damage model of Sabre Athena (leg dismemberment)

Damage model of the slashed torso.

Damage model of the slashed torso.

Damage model of the caved in face.

Damage model of the caved in face.

Damage model of the broken/warped face.

Damage model of the broken/warped face.

Damage model of the ripped off face.

Damage model of the ripped off face.