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Joep Peters
Joep Peters
Modelling & Texture Artist (Film)
Tilburg, Netherlands

Summary

Filmography (commercial):

-Pacific Rim: Uprising (2017)
-Assassins Creed (2016)
-Doctor Strange (2016)
-The Martian (2015)
-Fast & Furious: Supercharged (2015)
-Monster Trucks (2017)
-Guardians of the Galaxy (2014)
-Into the Woods (2014)
-X-Men: Days of Future Past (2014)
-Maleficent (2014)
-The Lone Ranger (2013)
-World War Z (2013)
-Superman: Man of Steel (2013)
-Prometheus (2012)
-Wrath of the Titans (2012)

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Filmography (independent):
-Schaduwspel (2014) Cast: Captured English pilot.
-"The Fourth"​ (201X)
-Zo waren de Oirschotse koorbanken (2010)
-Bread and Dripping (2010)

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Commercials:
-Unicura commercial for Nickelodeon (2013)
-Clubknallers commercial for Nickelodeon (2012)
-ERU commercial for Nickelodeon (2011)
-Set of 6 safety commercials, local channel (2010)

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Webgames:
-WeCycle for Nickelodeon (2013)
-Borderlands 2 for Nickelodeon (2012)
-Hotwheels II for Nickelodeon (2010)
-Hotwheels for Nickelodeon(2010)

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Publications:
-MAvAS Magazine Sept. 2012 (Manchester Aviation Art Society)
--Some of my work used to illustrate digital aviation art

-De koorbanken van Oirschot en Aarschot
---Written making-off article about the choirbenches project
---ISBN:978 94 6004 0856

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Languages:
Dutch
English
German

Skills

Rendering3D Animation3D ModelingDigital SculptingLightingRiggingTexturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Cinema 4D
Cinema 4D
Mari
Mari
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush

Reel

Productions

    • Movie
      Pacific Rim: Uprising
    • Year
      2018
    • Role
      Leading Hard Surface Modeller: Gipsy Avenger (Main mech)
    • Company
      Double Negative
    • Movie
      Assasins Creed
    • Year
      2016
    • Role
      Hard Surface Texturing and LookDev
    • Company
      Double Negative
    • Movie
      Doctor Strange
    • Year
      2016
    • Role
      Texture Artist
    • Company
      Framestore
    • Movie
      The Martian
    • Year
      2015
    • Role
      Texture Artist
    • Company
      Framestore
    • Movie
      Fast & Furious: Supercharged
    • Year
      2015
    • Role
      Texture Artist
    • Company
      Moving Picture Company
    • Movie
      Into the Woods
    • Year
      2014
    • Role
      Texture Artist
    • Company
      Moving Picture Company
    • Movie
      Guardians of the Galaxy
    • Year
      2014
    • Role
      Texture Artist
    • Company
      Moving Picture Company
    • Movie
      Maleficent
    • Year
      2014
    • Role
      Concept Modelling
    • Company
      Moving Picture Company
    • Movie
      X-Men: Days of Future Past
    • Year
      2014
    • Role
      Modelling & Texture Artist
    • Company
      Moving Picture Company
    • Movie
      The Lone Ranger
    • Year
      2013
    • Role
      Texture Artist (Digital Sculpting)
    • Company
      Moving Picture Company
    • Movie
      Man of Steel
    • Year
      2013
    • Role
      Concept Modeller
    • Company
      Moving Picture Company
    • Movie
      World War Z
    • Year
      2013
    • Role
      Modelling & Texture Artist
    • Company
      Moving Picture Company
    • Movie
      Prometheus
    • Year
      2012
    • Role
      Texture Artist
    • Company
      Moving Picture Company
    • Movie
      Wrath of the Titans
    • Year
      2012
    • Role
      Modellling & Texture Artist
    • Company
      Moving Picture Company

Experience

  • 3D Generalist at Peek Creative Studios
    Etten-Leur, Netherlands
    April 2018 - Present

    Working on all aspects of 3D images/videos and occasionally dabbling in some 2D stuff as well.

    - Effectively filling the role of a lead 3D artist.

    - Setting up 3D production pipeline and sorting out standards for software interaction.

    - Bit of R&D for rendering.

    - Mentoring on modelling and texturing disciplines.

    - Modelling / Texturing / Shading / Lighting & Rendering for commercials and print.

    - Particles.

    - Compositing.

  • 3D Generalist at Double Negative
    London, United Kingdom
    August 2016 - December 2017

    Pacific Rim 2 - Hard surface Modeller

    Assassin's Creed - Hard surface texturing and some LookDev as well.

  • Texture Artist at Framestore
    London, United Kingdom
    April 2016 - June 2016

    Dr. Strange - Hard surface texturing.

    LookDev training in personal time on own assets.

  • Texture Artist at Framestore
    London, United Kingdom
    March 2015 - May 2015

    The Martian - Hard surface texturing.

  • Modelling and Texturing TD at Moving Picture Company
    London, United Kingdom
    October 2014 - March 2015

    Monster Trucks - Hard surface texturing.

    Fast & Furious: Supercharged - Hard surface texturing.

    Training various new starters and helping them out with their work-related problems.

  • Modelling and Texturing TD at Moving Picture Company
    London, United Kingdom
    October 2013 - May 2014

    Guardians of the Galaxy

    -Organic surface sculpting.

    -Organic surface texturing.

    Into the Woods

    -Organic surface modelling.

    -Organic surface texturing.

    X-Men: Days of Future Past

    -Hard surface texturing.

    -Hard surface modelling.

  • Modelling and Texturing TD at Moving Picture Company
    London, United Kingdom
    November 2012 - March 2013

    Maleficent - Modelling, Sculpting

    -Prop modelling and sculpting

    The Lone Ranger - Modelling, Sculpting

    -Modelling and sculpting parts of cave environment for the trailer

    World War Z - Modelling, Sculpting and Texturing

    -Hard surface modelling of various planes

    -Damage modelling and texturing of various aerial vehicles

    -Digi-double texturing

    -Prop modelling

  • Modeler and Texture Artist at Moving Picture Company
    London, United Kingdom
    October 2011 - April 2012

    Texture artist in the MPC film department.

    Shows:

    Wrath of the Titans - Modelling, Sculpting and Texturing

    Prometheus - Texturing

    World War Z - Sculpting and Texturing

    Superman: Man of steel - Modelling

  • Freelance 3D generalist at Joep Peters
    Venlo, Netherlands
    October 2007 - September 2011

    I still do freelance work next to my positions at big VFX houses so September 2011 is just a date to keep my positions organised on this page.

    Sol Contingency (Game, TBA)

    -Production of both in-game and cinematic models/textures.

    Freshmen Media (2016):

    -Creating 3D part of a commercial.

    Hangar B Productions "The Fourth" (US) (2011 - Present):

    -Fleet 16 "Finch" (2016)

    -Spitfire Mk.IIb Cockpit (2015)

    -P-47 Razorback aircraft (2013)

    Epona Medical (2013 - 2015):

    -Creating 3D models for medical simulators.

    -Creating models for medical simulators 3D printing.

    -Creating print work.

    Insert Media (2008 - 2013):

    -Unicura commercial for Nickelodeon (2013)

    -Clubknallers commercial for Nickelodeon (2012)

    -ERU commercial for Nickelodeon (2011)

    -Borderlands 2 Webgame

    -WeCycle webgame.

    -Hotwheels webgame.

    -Hotwheels II webgame.

    Dutch Pinball (2010 - 2014):

    -Produced the model: The Bride of Pinbot.

    Stichting de Kapellekes (2008 - 2010):

    -DVD film visualising a pair of very intricate 15th century wooden choir benches, which have been destroyed in 1944.

    Jan Kloekke (2010):

    -Safety commercials for Dutch TV. (2010)

    DoraDesigns Ltd. (UK) (2011):

    -Concept modelling.

    SintLucas@Work (2007 - 2008):

    -Various small 3D/Design related projects