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Assassins Creed

Texturing / LookDev work I did on the Assassins Creed movie.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of all assets (a part from front wall) and the main ship up until the city.

Texturing of the central monastery as well as some of the background buildings.

Texturing of the central monastery as well as some of the background buildings.

Collaborative texture effort on the main trench the eagle flies through as well as LookDev on some weapons.

Collaborative texture effort on the main trench the eagle flies through as well as LookDev on some weapons.

Collaborative texture effort on the main trench the eagle flies through as well as LookDev on some weapons.

Collaborative texture effort on the main trench the eagle flies through as well as LookDev on some weapons.

Texturing and LookDev of various city buildings.

Texturing and LookDev of various city buildings.